7. High-end, immersive graphic experience
Immersion is defined as realistic visual graphics aided by but not limited to AR/VR technology and high-definition 4D environment rendering. This is referred to as “gamification” in this document.
Acent’s metaweb service is an immersive, gamified, and decentralized new web fabric. Indeed, it would be the closest approximation to Ready Player One’s fundamental socio-infrastructure. It may become an innovative expansion to the current 2D, rectangular Web 2.0 browser experience projected on the user interface. This decentralized gamified web would deliver an enhanced gamified visual experience.
The technology utilized by the decentralized gamified web permits users to experience an extension of actual reality. Users will be able to maximize their immersive graphic experience through a first-person perspective driven by VR headsets or also allow them to explore the metaweb without a VR headset with an avatar-based user.